Fix: Unsupported texture format - needs to be ARGB32, RGBA32, RGB24, Alpha8 or one of float formats in Unity3D

Last day I was trying to read an image via script in Unity and go error – “Unsupported texture format - needs to be ARGB32, RGBA32, RGB24, Alpha8 or one of float formats”.

The fix is to override the default settings for the target platform as shown in green box below.

image

Hope this helps.

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